<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Le Phu Thuc</title><description>Notes on UI design and personal thoughts.</description><link>https://lephuthuc.dev/</link><item><title>Why I&apos;m Starting This Blog</title><link>https://lephuthuc.dev/thoughts/starting-this-blog/</link><guid isPermaLink="true">https://lephuthuc.dev/thoughts/starting-this-blog/</guid><description>Writing to learn — why I&apos;m publishing my course notes and personal thoughts in public.</description><pubDate>Sun, 17 May 2026 00:00:00 GMT</pubDate></item><item><title>Begin Here — Learn UI Design Intro</title><link>https://lephuthuc.dev/notes/learn-ui-design/begin-here/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/begin-here/</guid><description>The core thesis of Learn UI Design: good design is based in logic, and that logic is learnable.</description><pubDate>Fri, 15 May 2026 00:00:00 GMT</pubDate></item><item><title>Finding and Using Design Inspiration</title><link>https://lephuthuc.dev/notes/learn-ui-design/finding-using-design-inspiration/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/finding-using-design-inspiration/</guid><description>Why cataloging good design is a critical skill, and how to use inspiration without copying.</description><pubDate>Mon, 11 May 2026 00:00:00 GMT</pubDate></item><item><title>3 Methods for Designing Above Your Level</title><link>https://lephuthuc.dev/notes/learn-ui-design/3-methods-for-designing-above-your-level/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/3-methods-for-designing-above-your-level/</guid><description>Three techniques for accelerating your design skill growth beyond your current level.</description><pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate></item><item><title>Building Your Design Gut Instinct</title><link>https://lephuthuc.dev/notes/learn-ui-design/building-gut-instinct/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/building-gut-instinct/</guid><description>How to develop a reliable filter for design decisions — and why gut instinct is trainable.</description><pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate></item><item><title>Introduction to Figma</title><link>https://lephuthuc.dev/notes/learn-ui-design/introduction-to-figma/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/introduction-to-figma/</guid><description>The 80/20 of Figma — the 20% of features that covers 80% of real design work.</description><pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate></item><item><title>Setting Up Your Workspace for Rapid UI Design</title><link>https://lephuthuc.dev/notes/learn-ui-design/setting-up-your-workspace/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/setting-up-your-workspace/</guid><description>Configuring Figma and your environment so you can design quickly without friction.</description><pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate></item><item><title>Starting a New UI Design Project</title><link>https://lephuthuc.dev/notes/learn-ui-design/start-a-project-with-brand-and-goals/</link><guid isPermaLink="true">https://lephuthuc.dev/notes/learn-ui-design/start-a-project-with-brand-and-goals/</guid><description>A four-step process for starting any UI project: platform, brand adjectives, goals, and inspiration.</description><pubDate>Sun, 10 May 2026 00:00:00 GMT</pubDate></item></channel></rss>